Life is Feudal Вики
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'''Attributes''' are numbered representations of the player [[Персонаж (Сharacter)|персонаж]] in the world of ''[[Life_is_Feudal_Вики|Life is Feudal]]'' which can change very quickly during gameplay.
 
 
==Hard HP (Hard Hit points)==
 
Represents how healthy you character is. If it reaches 0, then your character will be [[dead]]. Measured from 0 to 100-200 (depends on [[Constitution]] [[Характеристики]])
 
* '''Increased by''': regeneration, [[Healing]] skill abilities
 
* '''Decreased by''': combat damage, [[bleeding]] while in [[Knocked out]] state, falling damage, [[poison]]s etc.
 
 
==Soft HP (Soft Hit points)==
 
Represents how conscious you character is. If it reaches 0, then your character will be in a [[Knocked out]] [[State]]. Measured from -100 to 100-200 (depends on [[Constitution]] [[Характеристики]])
 
* '''Increased by''': regeneration, [[Healing]] skill abilities
 
* '''Decreased by''': combat [[blunt]] damage, [[bleeding]], [[poison]]s etc.
 
 
==Hard Stam(ina)==
 
Marathon amount of your stamina. If it reaches 0, then your character will be totally exhausted and won't be able to regenerate [[Soft Stam]]. Measured from 0 to 100-200 (depends on [[Willpower]] [[Характеристики]])
 
* '''Increased by''': regeneration, [[Rest]] ability
 
* '''Decreased by''': regeneration of [[Attribute#Soft Stam|Soft Stam]].
 
 
==Soft Stam(ina)==
 
Sprinter amount of your stamina. If it reaches 0, then your character will briefly loose it's breath and won't be able to perform almost all actions and abilities. Measured from 0 to 100-200 (depends on [[Willpower]] [[Характеристики]])
 
* '''Increased by''': regeneration
 
* '''Decreased by''': almost all actions and [[ability|abilities]].
 
 
==[[Hunger System|Hunger]] ==
 
How hungry your character is. Measured from 0 to 100.
 
* '''Increased by''': [[food]].
 
* '''Decreased by''': [[Attribute#Hard Stam|Hard Stam]] regeneration <br>
 
Read more at [[Hunger System]]
 
 
== [[Hunger System#Food Quality Multiplier|Food Quality Multiplier]] ==
 
How good is the food your character is eating. Affects [[skill]]s raise speed. Measured from 0.01 to 5.
 
* '''Increased by''': high [[Quality]] [[food]].
 
* '''Decreased by''': low [[Quality]] [[food]].<br>
 
Read more at [[Hunger System]]
 
 
== [[Мировоззрение]] ==
 
Represents how good or evil your character is. Measured from -1000 to 1000, but usually no more or less then +-50.
 
* '''Increased by''': [[Praise your God]] ability once a real life day.
 
* '''Decreased by''': performing criminal acts.<br>
 
Read more about [[Alignment]] system.
 
 
 
[[Категория:Показатели]]
 
[[Категория:Игровая механика]]
 

Версия от 06:36, 24 июля 2014