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− | '''Attributes''' are numbered representations of the player [[Персонаж (Сharacter)|персонаж]] in the world of ''[[Life_is_Feudal_Вики|Life is Feudal]]'' which can change very quickly during gameplay. |
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− | ==Hard HP (Hard Hit points)== |
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− | Represents how healthy you character is. If it reaches 0, then your character will be [[dead]]. Measured from 0 to 100-200 (depends on [[Constitution]] [[Характеристики]]) |
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− | * '''Increased by''': regeneration, [[Healing]] skill abilities |
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− | * '''Decreased by''': combat damage, [[bleeding]] while in [[Knocked out]] state, falling damage, [[poison]]s etc. |
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− | ==Soft HP (Soft Hit points)== |
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− | Represents how conscious you character is. If it reaches 0, then your character will be in a [[Knocked out]] [[State]]. Measured from -100 to 100-200 (depends on [[Constitution]] [[Характеристики]]) |
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− | * '''Increased by''': regeneration, [[Healing]] skill abilities |
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− | * '''Decreased by''': combat [[blunt]] damage, [[bleeding]], [[poison]]s etc. |
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− | ==Hard Stam(ina)== |
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− | Marathon amount of your stamina. If it reaches 0, then your character will be totally exhausted and won't be able to regenerate [[Soft Stam]]. Measured from 0 to 100-200 (depends on [[Willpower]] [[Характеристики]]) |
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− | * '''Increased by''': regeneration, [[Rest]] ability |
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− | * '''Decreased by''': regeneration of [[Attribute#Soft Stam|Soft Stam]]. |
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− | ==Soft Stam(ina)== |
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− | Sprinter amount of your stamina. If it reaches 0, then your character will briefly loose it's breath and won't be able to perform almost all actions and abilities. Measured from 0 to 100-200 (depends on [[Willpower]] [[Характеристики]]) |
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− | * '''Increased by''': regeneration |
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− | * '''Decreased by''': almost all actions and [[ability|abilities]]. |
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− | ==[[Hunger System|Hunger]] == |
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− | How hungry your character is. Measured from 0 to 100. |
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− | * '''Increased by''': [[food]]. |
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− | * '''Decreased by''': [[Attribute#Hard Stam|Hard Stam]] regeneration <br> |
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− | Read more at [[Hunger System]] |
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− | == [[Hunger System#Food Quality Multiplier|Food Quality Multiplier]] == |
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− | How good is the food your character is eating. Affects [[skill]]s raise speed. Measured from 0.01 to 5. |
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− | * '''Increased by''': high [[Quality]] [[food]]. |
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− | * '''Decreased by''': low [[Quality]] [[food]].<br> |
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− | Read more at [[Hunger System]] |
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− | == [[Мировоззрение]] == |
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− | Represents how good or evil your character is. Measured from -1000 to 1000, but usually no more or less then +-50. |
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− | * '''Increased by''': [[Praise your God]] ability once a real life day. |
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− | * '''Decreased by''': performing criminal acts.<br> |
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− | Read more about [[Alignment]] system. |
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− | [[Категория:Показатели]] |
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− | [[Категория:Игровая механика]] |