Life is Feudal Wiki
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Revision as of 21:54, 8 March 2019

Animal lore
Crafting skill
Animal Lore
Attributes Skills
Primary Intellect Requires Procuration
Secondary Willpower Unlocks Warhorse training
Skill Progression
Level Description
All Maximum quality of animal after successful taming action or breeding.
0 Can breed small animals inside coops, can clean coop/barn/stables.
30 Can breed animals inside barns.
60 Can tame bigger tameable animals and breed them inside small stables.
90 Can breed animals inside large stables.
100 Permanent +5 bonus to luck while taming.
Skill ID 22

Animal Lore is a single tier 2 crafting skill in the Procuration branch. It allows to catch, breed and tame animals. Level 30 of Procuration is required to learn this skill. To increase Animal Lore past level 30, Procuration skill must be at level 60.

Skill Actions
Name Level Duration Entities Sstam spent
Tame 0 5 Wild horse, Boar, Sow, Sheep, Ram, Bull, Cow
Manage 0 1 Small stable, Large stable, Barn, Coop, Barn (wooden)
Harvest 0 10 Small stable, Large stable, Barn, Coop, Barn (wooden) 10
Clean 0 10 Small stable, Large stable, Barn, Coop, Barn (wooden) 20

Taming

The quality of the tamed animal depends directly on the quality of the wild animal, which is set randomly, but not less than 10 and no more than 80. At the same time, the quality is limited by the actual level of the "Animal Lore" skill of the player. If the quality of the wild animal is higher than the skill level, then the quality of the tamed animal will be equal to the skill level.

Each animal type have a required skill level and two food types they want to be tamed with.

Taming Requirements
Wild Animal Skill Food Tame Animal
Boar (wild) 30 Wheat and edible taproots Boar (domestic)
Sow (wild) Pig (domestic)
Ram (wild) 30 Peas and cabbage Ram (domestic)
Sheep (wild) Sheep (domestic)
Aurochs Bull (wild) 60 Mushrooms and potatoes Bull
Aurochs Cow (wild) Cow
Wild horse 60 Carrots and apples Horse or Stallion
Moose 60 ? Tamed moose

Animal husbandry

Tamed animals can be put into coops, barns and stables. While in one of these buildings the animals will require fresh water, food and regular cleaning. Animals will age, breed and die as time passes.

Animal Buildings
Building Tame Animal Skill
Coop Chicken 0
Rabbit
Barn Boar 30
Pig
Ram
Sheep
Barn (wooden) Boar 30
Pig
Ram
Sheep
Small stable Cow 60
Bull
Stallion
Horse
Large stable Cow 90
Bull
Stallion
Horse

Feeding and cleaning

Tamed animals should be fed and kept clean. Lack of food and heavy unsanitary conditions have a negative impact on reproduction and can lead to the death of animals. Hungry and dirty animals cease to lay eggs, produce wool and give milk.

The food container is checked every 3 hours in the MMO version (for LiF: YO this is a server owner-defined setting). If the container is empty or there is not enough food in it, the animals begin to starve. Hunger reduces the chance of reproduction and increases the chance of death. If the animal dies of starvation, the waste indicator (Dung’o’meter) increases.

Animals leave an amount of dung that’s approximately equal to half of the food eaten. Depending on whether it is a coop, a barn or a stable, the maximum amount of dung can be different. When the amount exceeds the maximum allowed (more than 100%), the stall becomes contaminated. Waste continues to be produced until you clean the stable/coop (cleaning is available when more than one piece of dung is in the stall). The greater the level of contamination, the higher the chance for death of an animal and the less chance of reproduction, until the stall is completely cleaned.

Animal Feed
Food Weight (stones) Animals
Apple 0.25 All
Straw 1.5 Barn and Stable
Peas 0.08 Coop
Flax seeds 0.1 Coop
Carrot 0.23 Coop
Wheat 0.25 Coop
Mushroom 0.12 Coop
need more info...

Animal expected lifespan

Animals grow, eat and produce dung every 3 real hours, and their quality is recalculated as they grow. If the stall is clean and the trough is full of high-quality food, then there is a chance of improving the quality of the animals. Otherwise, the quality of the animals may go down.

For each animal type, there is a value of the maximum age - having lived to this age, the animal is guaranteed to die. Lower quality animals have a chance to die before reaching the maximum age.

The table below show the lifespan of the animals.

Animal Expected Lifespan
Animal Maximum Lifespan
Chicken 25
Rabbit 25
Sheep 75
Ram
Pig 75
Boar
Cow 125
Bull
Horse 125
Stallion

Animal fertility

The period in which an animal can reproduce is between 20% and 70% of the animals life expectancy. During the first 20% of their life, an animal is too young and cannot reproduce, and they are too old in the last 30%.

The table below show the fertility of the animals.

The fertility age is: minimumAge = 20 * (Lifespan / 100) and maximumAge = 70 * (Lifespan / 100)

Animal Fertility Ages
Animal Fertility Age
Chicken 5 - 17
Rabbit 5 - 17
Sheep 15 - 52
Ram
Pig 15 - 52
Boar
Cow 25 - 87
Bull
Horse 25 - 87
Stallion

Breeding

During the breeding process, the chance of offspring is checked for each female and an arbitrary male. The quality of the new addition will be equal to the average quality of its parents.

For animals in breeding pens, the chance for the appearance of offspring is increased, and the mating is not random, which makes offspring quality control possible.

On days with clear weather (Fair) the breeding chance is twice as high. Therefore, southern regions are the most suitable for breeding animals.

Training Tips

Have a piece of advice for effective training? Edit this section and place it here!

  • The most effective and quickest way to level animal lore, is to tame wild animals with the appropriate food mentioned on the above table. Only animals that can be domesticated, may be tamed. Use the lowest quality of food possible in order to ensure the maximum taming attempts before success since failure also raises the skill.
    • This method works best with two people, having one take the aggro of the animal while the other going up to tame it.
  • Another way to train animal lore is to clean out coops filled with chickens or rabbits which have the Dung'o'meter at or above 35%. This is however inefficient because it require you to wait a long period of time. Chickens are more effective than rabbits, because you can also harvest their eggs which additionally trains your animal lore. Unfortunately this too requires time and therefore isn't efficient to level animal lore quickly either.

References



MMO: Crafting skills
Artisan Artisan Construction Construction Masonry Masonry Architecture Architecture
Mining Mining Materials Processing Materials Processing Precious Prospecting Precious Prospecting Jewelry Jewelry
Forestry Forestry Carpentry Carpentry Bowcraft Bowcraft Warfare Engineering Warfare Engineering
Kilning Kilning Forging Forging Weaponsmithing Weaponsmithing Armorsmithing Armorsmithing
Household Household Farming Farming Cooking Cooking Tailoring Tailoring
Gathering Gathering Herbalism Herbalism Healing Healing Alchemy Alchemy
Hunting Hunting Procuration Procuration Animal Lore Animal Lore Warhorse Training Warhorse Training