Life is Feudal Wiki
(better description of observed hygiene behavior)
Tag: Visual edit
m (Typo fix "a internal" -> "an internal")
Tag: Visual edit
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The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.
 
The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.
   
Testing indicates that all animal buildings have a internal (not displayed) hygiene rating. If the building fills to 100% of its dung capacity or animals die inside of it, the building's hygiene will decrease. Low hygiene can kill animals or lower their quality, and it persists inside a building for several in-game days.
+
Testing indicates that all animal buildings have an internal (not displayed) hygiene rating. If the building fills to 100% of its dung capacity or animals die inside of it, the building's hygiene will decrease. Low hygiene can kill animals or lower their quality, and it persists inside a building for several in-game days.
   
 
== Construction ==
 
== Construction ==

Revision as of 11:43, 8 June 2016

Barn
Barn
Description
Type Farm building
Capacity
Weight
Hitpoints
Stamina
max Speed
Tracking
Behavior
Tamable No
Length
Recipe
Quantity Ingredient Influence
50 × Building log 20 %
100 × Clay 10 %
2 × Door module 10 %
50 × Straw 15 %
20 × Mortar 10 %
× [[]] %
× [[]] %
Durability Equipment Influence
15 Hammers 5 %
[[]] %
[[]] %
Crafting
Required skill Masonry
Minimum skill level 60
Skill influence 30 %
Starting tool Hammers
Crafting duration 4
Resulting quantity 1
Amount wanted
ID 143

Barn is a farming building that serves the purpose of breeding sheep and pigs.

The capacity of a barn is 400 stones.

The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.

Testing indicates that all animal buildings have an internal (not displayed) hygiene rating. If the building fills to 100% of its dung capacity or animals die inside of it, the building's hygiene will decrease. Low hygiene can kill animals or lower their quality, and it persists inside a building for several in-game days.

Construction

Building size Container capacity Building materials required Skill required
5x2
400
50 x Building log
2 x Door module
50 x Straw
100 x Clay
20 x Mortar
Masonry: 60

Gallery