Life is Feudal Wiki
(Changed door modules to nails.)
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== MMO ==
{{infobox item
+
{{infobox building
| name = Barn
 
  +
| name = MMO: Barn
 
| image = barn.png
 
| image = barn.png
| type = Farm building
+
| type = Stable
 
| container = 1
 
| container = 1
| device = 1
+
| capacity = 200
| maxcontsize = 400000
+
| animals = 15
| movable = 0
+
| constructionsize = 5x2
| ummovable = 1
+
| id = 143
| length =
+
| parentid = 71
 
| craftable = y
 
| craftable = y
  +
| r1_ingred1 = Building log
  +
| r1_regional1 =
  +
| r1_quantity1 = 50
  +
| r1_influence1 = 20
  +
| r1_ingred2 = Nails
  +
| r1_regional2 =
  +
| r1_quantity2 = 200
  +
| r1_influence2 = 10
  +
| r1_ingred3 = Straw
  +
| r1_regional3 =
  +
| r1_quantity3 = 50
  +
| r1_influence3 = 15
  +
| r1_ingred4 = Clay
  +
| r1_regional4 =
  +
| r1_quantity4 = 200
  +
| r1_influence4 = 10
  +
| r1_ingred5 = Gypsum mortar
  +
| r1_regional5 =
  +
| r1_quantity5 = 40
  +
| r1_influence5 = 10
  +
| r1_equip1 = Hammers
  +
| r1_cost1 = 15
  +
| r1_impact1 = 5
  +
| r1_skill = Masonry
  +
| r1_minskilllevel = 60
  +
| r1_skilldepends = 30
  +
| r1_requiredtool = Hammers
  +
}}
  +
 
[[Category:Farm buildings]]
  +
  +
The '''barn''' is a [[:Category:Stables|stable]] that serves the purpose of breeding [[:Category:Barn animals|sheeps]] and [[:Category:Barn animals|pigs]], and in the case of sheeps, also harvesting [[:Category:Wool pack (any)|wool]].
  +
 
:* <small>See also [[Barn (wooden)]].</small>
  +
  +
The barn has space for up to 15 animals.
  +
  +
It has one breeding pen and animals that are placed in it, seem to have a higher chance to breed during [[Calendar|breeding days]]. All other mature animals in that stable will still randomly breed during [[Calendar|breeding days]] at a lower chance.
  +
  +
During [[Calendar|harvesting days]], sheep produce [[:Category:Wool pack (any)|wool]]. A barn has enough space to hold up to 100 [[:Category:Wool pack (any)|wool]].
  +
  +
The barn can be cleaned if the Dung'o'meter reached at least 1.0 dung. If you don't clean the barn for a while, allowing the [[dung]] to go over 100%, your animals will start to lose quality and eventually die due to lack of hygiene.
  +
 
The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.
  +
{| class="wikitable"
  +
|-
  +
! Building size
  +
|-
  +
| <center><blockquote>{{Construction_grid|5x2}}</blockquote></center>
  +
|}
  +
  +
=== Feeding ===
  +
Animals inside the barn need food and [[fresh water]] to survive. The quality of the food and fresh water has to have at least 90% of the animal quality or the animals will lose quality until the balance is reached again. You can put food like [[straw]], [[apple]]s, [[carrot]]s, [[cabbage]]s or more into the barn, and the animals will eat from it at each breeding tick.
  +
  +
If there is no food left inside the barn, animals will start to lose quality and eventually die from starvation.
  +
  +
Food capacity is 200 stones. A pig consumes 0.5 stone of food and 0.5 stones of water per ingame day; a sheep consumes 0.3 stones food and water per ingame day.
  +
  +
{{-}}
  +
== Your Own ==
  +
{{infobox building
 
| name = YO: Barn
  +
| image = barn.png
  +
| type = Stable
  +
| container = 1
  +
| capacity = 40
  +
| animals = 15
  +
| constructionsize = 5x2
 
| id = 143
 
| id = 143
  +
| parentid = 71
  +
| craftable = y
 
| r1_ingred1 = Building log
 
| r1_ingred1 = Building log
  +
| r1_regional1 =
 
| r1_quantity1 = 50
 
| r1_quantity1 = 50
 
| r1_influence1 = 20
 
| r1_influence1 = 20
 
| r1_ingred2 = Nails
 
| r1_ingred2 = Nails
  +
| r1_regional2 =
 
| r1_quantity2 = 200
 
| r1_quantity2 = 200
 
| r1_influence2 = 10
 
| r1_influence2 = 10
 
| r1_ingred3 = Straw
 
| r1_ingred3 = Straw
  +
| r1_regional3 =
 
| r1_quantity3 = 50
 
| r1_quantity3 = 50
| r1_influence3 = 10
+
| r1_influence3 = 15
 
| r1_ingred4 = Clay
 
| r1_ingred4 = Clay
  +
| r1_regional4 =
 
| r1_quantity4 = 200
 
| r1_quantity4 = 200
| r1_influence4 = 15
+
| r1_influence4 = 10
 
| r1_ingred5 = Mortar
 
| r1_ingred5 = Mortar
  +
| r1_regional5 =
 
| r1_quantity5 = 40
 
| r1_quantity5 = 40
 
| r1_influence5 = 10
 
| r1_influence5 = 10
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| r1_skilldepends = 30
 
| r1_skilldepends = 30
 
| r1_requiredtool = Hammers
 
| r1_requiredtool = Hammers
| r1_duration = 4
 
| r1_quantity = 1
 
 
}}
 
}}
  +
The '''barn''' is a [[:Category:Stables|stable]] that serves the purpose of breeding [[:Category:Barn animals|sheeps]] and [[:Category:Barn animals|pigs]], and in the case of sheeps, also harvesting [[:Category:Wool pack (any)|wool]].
   
  +
:*<small>See also [[Barn (wooden)]].</small>
[[Category:Farm buildings]]
 
[[Category:Objects]]
 
[[Category:Civilian Buildings]]
 
'''Barn''' is a [[farming]] building that serves the purpose of breeding [[sheep]] and [[pig]]s.
 
<small>
 
:*See also [[Barn (wooden)]].</small>
 
   
The capacity of a barn is 400 stones.
+
The barn has space for up to 15 animals.
* [[sheep]] and [[ram]] takes 25 stones
 
* [[pig]] and [[boar]] takes 50 stones
 
Feeding animals high quality food will increase the rate at which they gain quality. Animals are not limited to the quality of the food they eat. For example, a boar eating 97 quality apples will gain quality faster than if it was eating quality 50 apples, but it could raise to quality 100 eventually either way.
 
   
  +
It has one breeding pen and animals that are placed in it, seem to have a higher chance to breed while all other mature animals in that barn will still randomly breed at a lower chance.
Testing indicates that all animal buildings have an internal (not displayed) hygiene rating. If the building fills to 100% of its dung capacity or animals die inside of it, the building's hygiene will decrease. Low hygiene can kill animals or lower their quality, and it persists inside a building for several in-game days.
 
   
  +
Sheeps produce [[Wool pack|wool]]. A barn has enough space to hold up to 100 [[Wool pack|wool]].
The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Unlike crafting buildings, animal building quality only determines the total hit points of the building.
 
   
  +
The barn has to be cleaned from time to time. If you don't clean the barn for a while, allowing the [[dung]] to go over 100%, your animals will start to lose quality and eventually die due to lack of hygiene.
== Construction ==
 
  +
  +
The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
  +
! Building size
! Building size !! Container capacity !! Building materials required !! Skill required
 
 
|-
 
|-
  +
|<center><blockquote>{{Construction_grid|5x2}}</blockquote></center>
| <center>[[File:5x2.png|90x70px]]</center> || <center>400</center> || <small>50 x [[Building log]]<br />200 x [[Nails|Door module]]<br />50 x [[Straw]]<br />200 x [[Clay]]<br />40 x [[Mortar]]</small> || <center>[[Masonry]]: 60</center>
 
 
|}
 
|}
  +
  +
=== Feeding ===
  +
Animals inside the barn need food to survive. You can put food like [[straw]], [[apple]]s, [[carrot]]s, [[cabbage]]s or more into the barn, and the animals will eat from it at each breeding tick.
  +
  +
If there is no food left inside the barn, animals will start to lose quality and eventually die from starvation.
  +
  +
Food capacity is 40 stones.
   
 
== Gallery ==
 
== Gallery ==
<gallery>
+
<gallery widths="350" heights="200">
File:Barn_front.jpg|<center>Barn<br />(front view)</center>
+
File:Barn.jpg|<center>Barn</center>
File:Barn_inside.jpg|<center>Barn<br />(interior)</center>
 
 
</gallery>
 
</gallery>
  +
 
[[Category:Farm_buildings]]
 
[[Category:Stables]]
   
 
[[de:Scheune]]
 
[[de:Scheune]]

Latest revision as of 00:23, 1 May 2020

MMO[ | ]

MMO: Barn
Barn
Description
Type Stable
Hitpoints
Capacity 200 Stones
Animals 15
Binding points
Rally points
Recipe
Quantity Ingredient Influence
50 × Building log 20 %
200 × Nails 10 %
50 × Straw 15 %
200 × Clay 10 %
40 × Gypsum mortar 10 %
× [[]] %
× [[]] %
Durability Equipment Influence
15 Hammers 5 %
[[]] %
[[]] %
Crafting
Required skill Masonry
Minimum skill level 60
Skill influence 30 %
Starting tool Hammers
Crafting duration
Resulting quantity
Amount wanted
ID 143

The barn is a stable that serves the purpose of breeding sheeps and pigs, and in the case of sheeps, also harvesting wool.

The barn has space for up to 15 animals.

It has one breeding pen and animals that are placed in it, seem to have a higher chance to breed during breeding days. All other mature animals in that stable will still randomly breed during breeding days at a lower chance.

During harvesting days, sheep produce wool. A barn has enough space to hold up to 100 wool.

The barn can be cleaned if the Dung'o'meter reached at least 1.0 dung. If you don't clean the barn for a while, allowing the dung to go over 100%, your animals will start to lose quality and eventually die due to lack of hygiene.

The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.

Building size

5x2

Feeding[ | ]

Animals inside the barn need food and fresh water to survive. The quality of the food and fresh water has to have at least 90% of the animal quality or the animals will lose quality until the balance is reached again. You can put food like straw, apples, carrots, cabbages or more into the barn, and the animals will eat from it at each breeding tick.

If there is no food left inside the barn, animals will start to lose quality and eventually die from starvation.

Food capacity is 200 stones. A pig consumes 0.5 stone of food and 0.5 stones of water per ingame day; a sheep consumes 0.3 stones food and water per ingame day.

Your Own[ | ]

YO: Barn
Barn
Description
Type Stable
Hitpoints
Capacity 40 Stones
Animals 15
Binding points
Rally points
Recipe
Quantity Ingredient Influence
50 × Building log 20 %
200 × Nails 10 %
50 × Straw 15 %
200 × Clay 10 %
40 × Mortar 10 %
× [[]] %
× [[]] %
Durability Equipment Influence
15 Hammers 5 %
[[]] %
[[]] %
Crafting
Required skill Masonry
Minimum skill level 60
Skill influence 30 %
Starting tool Hammers
Crafting duration
Resulting quantity
Amount wanted
ID 143

The barn is a stable that serves the purpose of breeding sheeps and pigs, and in the case of sheeps, also harvesting wool.

The barn has space for up to 15 animals.

It has one breeding pen and animals that are placed in it, seem to have a higher chance to breed while all other mature animals in that barn will still randomly breed at a lower chance.

Sheeps produce wool. A barn has enough space to hold up to 100 wool.

The barn has to be cleaned from time to time. If you don't clean the barn for a while, allowing the dung to go over 100%, your animals will start to lose quality and eventually die due to lack of hygiene.

The quality of a barn has no impact on the speed with at which animals level inside it eat, breed, or produce dung. Quality only determines the total hit points of the building.

Building size

5x2

Feeding[ | ]

Animals inside the barn need food to survive. You can put food like straw, apples, carrots, cabbages or more into the barn, and the animals will eat from it at each breeding tick.

If there is no food left inside the barn, animals will start to lose quality and eventually die from starvation.

Food capacity is 40 stones.

Gallery[ | ]