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'''Battle Survival''' is a secondary [[combat skill]] that allows to heal wounds. |
'''Battle Survival''' is a secondary [[combat skill]] that allows to heal wounds. |
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+ | == Training Tips == |
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+ | Have a piece of advice for effective training? |
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+ | Edit this section and place it here! |
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Revision as of 14:18, 7 September 2015
Battle survival | |||||||
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Combat skill | |||||||
Attributes | Skills | ||||||
Primary | Intellect | Requires | n/a | ||||
Secondary | Agility | Unlocks | n/a | ||||
Skill Progression | |||||||
Level | Description | ||||||
All | Wound treatment duration. Fatal Hard HP damage transforms into Soft HP damage (% of max mitigation) | ||||||
0 | Can bandage wounds on arms and legs | ||||||
30 | Can bandage torso bleeding wounds | ||||||
60 | 5% chance to double ammount of fatal Hard HP damage that transformed into Soft HP (affected by luck) | ||||||
90 | Can bandage wounds on the head. 10% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) | ||||||
100 | 11% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) | ||||||
Skill ID 58 |
Battle Survival is a secondary combat skill that allows to heal wounds.
Training Tips
Have a piece of advice for effective training? Edit this section and place it here!
References
Combat skills | ||||||
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Cavalry | → Knight | → Lancer | ||||
Militia | → Spearman | → Guard | ||||
Footman | → Swordsman | → Huscarl | ||||
Slinger | → Archer | → Ranger | ||||
Assaulter | → Vanguard | → Berserker | ||||
Independent combat skills | ||||||
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