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| requires = |
| requires = |
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| unlocks = |
| unlocks = |
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− | | mile_passive = Wound treatment duration. |
+ | | mile_passive = Wound treatment duration. |
+ | |||
⚫ | |||
+ | Fatal Hard HP damage transforms into Soft HP damage (% of max mitigation) |
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⚫ | |||
⚫ | |||
⚫ | |||
| mile_60 = 5% chance to double ammount of fatal Hard HP damage that transformed into Soft HP (affected by luck) |
| mile_60 = 5% chance to double ammount of fatal Hard HP damage that transformed into Soft HP (affected by luck) |
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| mile_90 = Can bandage wounds on the head. 10% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) |
| mile_90 = Can bandage wounds on the head. 10% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) |
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| id = 58 |
| id = 58 |
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}} |
}} |
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− | '''Battle Survival''' is |
+ | '''Battle Survival''' is one of the six independent [[combat skill]]s. It allows to heal wounds and perform operations on badly wounded characters. |
== Training Tips == |
== Training Tips == |
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Have a piece of advice for effective training? |
Have a piece of advice for effective training? |
||
Edit this section and place it here! |
Edit this section and place it here! |
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<references/> |
<references/> |
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+ | <hr> |
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{{CombatSkillsNavLinks}} |
{{CombatSkillsNavLinks}} |
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− | [[Category:First aid]] |
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[[de:Erste Hilfe]] |
[[de:Erste Hilfe]] |
Revision as of 20:44, 13 April 2016
Battle survival | |||||||
---|---|---|---|---|---|---|---|
Combat skill | |||||||
Attributes | Skills | ||||||
Primary | Intellect | Requires | n/a | ||||
Secondary | Agility | Unlocks | n/a | ||||
Skill Progression | |||||||
Level | Description | ||||||
All | Wound treatment duration.
Fatal Hard HP damage transforms into Soft HP damage (% of max mitigation) | ||||||
0 | Can bandage wounds on arms and legs. | ||||||
30 | Can bandage torso bleeding wounds. | ||||||
60 | 5% chance to double ammount of fatal Hard HP damage that transformed into Soft HP (affected by luck) | ||||||
90 | Can bandage wounds on the head. 10% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) | ||||||
100 | 11% chance to double ammount of fatal Hard RP damage that transformed into Soft HP (affected by luck) | ||||||
Skill ID 58 |
Battle Survival is one of the six independent combat skills. It allows to heal wounds and perform operations on badly wounded characters.
Training Tips
Have a piece of advice for effective training? Edit this section and place it here!
References
Combat skills | ||||||
---|---|---|---|---|---|---|
Cavalry | → Knight | → Lancer | ||||
Militia | → Spearman | → Guard | ||||
Footman | → Swordsman | → Huscarl | ||||
Slinger | → Archer | → Ranger | ||||
Assaulter | → Vanguard | → Berserker | ||||
Independent combat skills | ||||||
|