Life is Feudal Wiki
Type Smelting device
Capacity 400 Stones
Binding points
Rally points
Quantity Ingredient Influence
10 × Shaped rock 20 %
8 × Metal sheet 5 %
20 × Lime mortar 10 %
10 × Hardwood billet 10 %
4 × Thin leather (any) 5 %
× [[]] %
× [[]] %
Durability Equipment Influence
15 Hammer 5 %
[[]] %
[[]] %
Required skill Masonry
Minimum skill level 60
Skill influence 45 %
Starting tool Hammer
Crafting duration
Resulting quantity
Amount wanted
ID 138

The Bloomery is an advanced smelting workshop used in smelting raw ore into ingots, bars, and lumps, or to Recycle any form of metal -- worn out tools, armor, etc. into Lumps of iron. You will need the smelting skill to use the furnace.

A Crucible and tongs or its primitive version must be equipped to complete the process via Pull Out.


To use the bloomery first open it with the command Manage smelting, place a few units of a fuel source inside such as billets or charcoal. Then insert the raw ore you wish to smelt. Light the Bloomery. Use bellows to increase the heat until it reaches 1500 where after a bit, a status bar showing the state of the raw ore will appear. The temperature will fall (ex: about 5+ minutes) and you need to use the bellows to maintain 1500°. The raw ore is ready to be melted into ingots, bars, or lumps once the status bar fills. To smelt the ore, use the command Smelt and select the material of your choice.

The bloomery holds 400 stones of weight. Charcoal and ore may be placed in it at any time for later use.

Note: Using charcoal allows the smelting of more units of ores as it takes up less room in the bloomery. Placing more units of fuel in the bloomery allows the completion of other unrelated tasks while waiting for the ores to heat without worrying about the bloomery cooling off. You will still have to check the temperature as it drops over time. An initial temperature over 1500 will give you more time before needing to use the bellows again.

It should be noted the Bloomery can also be used to destroy items by putting an item in and then dragging another item from your inventory on top of it.

Tip A relatively ideally efficient load would be 40 charcoal and 360 ore equalling the Bloomery capacity of 400.

Take care to watch the DURABILITY of the bloomery. Higher quality will improve the quality of its products. The Bloomery will stop working at 50% durability. Small repair kits are quite effective at bringing up the durability.

Object size


Your Own~[]

    1. 10x Shaped rock
    2. 8x Metal sheet
    3. 20x Mortar
    4. 10x Hardwood billet
    5. 4x Thin leather ~Howard