MMO: Coop | |||||||
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Description | |||||||
Type | Stable | ||||||
Capacity | 50 Stones | ||||||
Animals | 20 | ||||||
Recipe | |||||||
Quantity | Ingredient | Influence | |||||
30 × | Boards | 40 % | |||||
10 × | Plant fiber | 10 % | |||||
60 × | Nails | 10 % | |||||
Durability | Equipment | Influence | |||||
15 | Hammer | 5 % | |||||
Crafting | |||||||
Required skill | Construction | ||||||
Minimum skill level | 30 | ||||||
Skill influence | 35 % | ||||||
Starting tool | Hammer | ||||||
ID 144 |
The Coop is a stable that serves the purpose of breeding chickens and rabbits, and in the case of chickens, also harvesting eggs. Animals placed inside the coop do not roam the surrounding area making it unnecessary to encircle the coop in a fence.
The coop has space for up to 20 chickens and/or rabbits.
A coop does not have any breeding pens, but during breeding days, small animals breed on their own as long as they are well fed and living the good life.
During harvesting days, chickens also produce eggs. A coop has enough space to hold up to 60 eggs.
The coop can be cleaned if the Dung'o'meter reached at least 33%. If you don't clean the coop, allowing the Dung'o'meter to go over 100%, your animals will start to lose quality and eventually die due to lack of hygiene.
The quality of a coop has no impact on the speed the animals eat, breed, or produce dung. Quality only determines the total hit points of the building.
Object size |
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Feeding[ | ]
Animals inside the stable need food and fresh water to survive. The quality of the food and fresh water has to have at least 90% of the animal quality or the animals will lose quality until the balance is reached again. You can put food like straw, apples, carrots, cabbages or more into the stable, and the animals will eat from it at each breeding tick.
If there is no food left inside the stable, animals will start to lose quality and eventually die from starvation.
Food capacity is 5 stones.