Equipment maintain is a basic combat skill. This skill depends on Constitution and Willpower.
Milestones
Level | Message |
---|---|
Passive | ALL Information Pending Next Play Session |
0 | Can Repair all use Swords. |
30 | Can Repair all use Shields. |
60 | Can Reapir all use Armors. |
90 | +20% to durability... |
100 | --- |
Abilities
Name | Level | Duration Min – Max |
Equipment | Entities | SStam | Cooldown | |
---|---|---|---|---|---|---|---|
Global | Orders | ||||||
Skill | 0 | MinTime – MaxTime | Item | ActedUpon | SUsed | GCool | OCool |
Skill | 30 | MinTime – MaxTime | Item | ActedUpon | SUsed | GCool | OCool |
Skill | 60 | MinTime – MaxTime | Item | ActedUpon | SUsed | GCool | OCool |
Skill | 90 | MinTime – MaxTime | Item | ActedUpon | SUsed | GCool | OCool |
Skill | 100 | MinTime – MaxTime | Item | ActedUpon | SUsed | GCool | OCool |
Training Tips
Have a piece of advice for effective training? Edit this section and place it here!
References
Combat skills | ||||||
---|---|---|---|---|---|---|
Cavalry | → Knight | → Lancer | ||||
Militia | → Spearman | → Guard | ||||
Footman | → Swordsman | → Huscarl | ||||
Slinger | → Archer | → Ranger | ||||
Assaulter | → Vanguard | → Berserker | ||||
Independent combat skills | ||||||
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