|All||Maximum quality of gathered herbs:|
|0||Can locate and gather berries and mushrooms (for eating and cooking). Can gather regular herbs with a loss of quality.|
|30||Can gather common herbs (with quality up to 30)|
|60||Can gather fresh herbs (with quality up to 60)|
|90||Can gather pristine herbs (with quality up to 100)|
|100||Permanent +5 bonus to luck during gathering|
|Skill ID 12|
Gathering leads to Herbalism.
Min – Max
|Gather Mushrooms||0||MinTime – MaxTime||None||Grass tiles||SUsed||GCool||OCool|
|Gather Edible berries||0||MinTime – MaxTime||None||Grass tiles||SUsed||GCool||OCool|
|Gather Common herbs||30||MinTime – MaxTime||Sickles||Spawned Herbs||SUsed||GCool||OCool|
|Gather Fresh herbs||60||MinTime – MaxTime||Sickles||Spawned Herbs||SUsed||GCool||OCool|
|Gather Pristine herbs||90||MinTime – MaxTime||Sickles||Spawned Herbs||SUsed||GCool||OCool|
Quality and consequences for soil
For taproots, flint stones, throwing stones, and herbs of quality 1-29 the soil never drops.
For mushrooms and berries, wild plants (seeds), plant fibers, fresh herbs (herbs with quality 30-60) there is a 10% chance for the soil to drop 1 quality.
For pristine herbs (q61-100) there is a 20% chance for the soil to drop by 1.
Types of Herbs
These are the current 66 different herbs. Please note that each herb should be valued the same, as each effect is different from player to player.
- Before you start to gather Herbs, you should hit the Level 30 on the gathering skill, by gathering Mushrooms in the Forest Areas. Start gathering Herbs afterwards (higher success chance to actually gather the Herb)
- Hold your right mouse button until you're able to highlight the herb, then release to activate the "gather" option more easily.
- It appears that once you hit level sixty or seventy, you can harvest normal herbs in one attempt almost every time.
- A metal Sickle will gather herbs faster than a Primitive sickle.
|MMO: Crafting skills|
|Artisan||→ Construction||→ Masonry||→ Architecture|
|Mining||→ Materials Processing||→ Precious Prospecting||→ Jewelry|
|Forestry||→ Carpentry||→ Bowcraft||→ Warfare Engineering|
|Kilning||→ Forging||→ Weaponsmithing||→ Armorsmithing|
|Household||→ Farming||→ Cooking||→ Tailoring|
|Gathering||→ Herbalism||→ Healing||→ Alchemy|
|Hunting||→ Procuration||→ Animal Lore||→ Warhorse Training|