Life is Feudal Wiki
(Basic page.)
 
(Better info.)
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| animals =
 
| animals =
 
| bindingpoints =
 
| bindingpoints =
| rallypoints =
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| rallypoints = ?
 
| constructionsize = ?x?
 
| constructionsize = ?x?
 
| id = 1711
 
| id = 1711
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}}
   
Special [[outpost]] [[building]] that is used to lay siege to [[province]] or [[fief]].
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Special [[outpost]] [[building]] that is used to lay siege to [[province]] or [[fief]]. This outpost does not produce anything.
   
  +
This is the only type of [[outpost]] that can be constructed on any distant non-connected [[fief]]. It’s slightly cheaper to construct and upgrade, though it still requires a certain amount of effort. Consider it to be the main [[guild]] vs guild offensive outpost.
Only [[fief]]s neighboring a owned fief can be attacked and captured, there for a '''Military Outpost''' can be build anywhere. A guild can only own a number of military outposts equal to the level of their [[Guild]] [[Monument]] (if your guild monument is level 3 you can have at most 3 military outposts).
 
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Overseer and slaves will act as archers and will attack any player that does not have ‘Can enter’ access set on the fief anytime.
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You can’t build more military outposts than your guild [[monument]] level (e.g. if your Guild Monument is level 3, you can build 3 Military Outposts max).
   
 
For more information, see the [[War]] page.
 
For more information, see the [[War]] page.

Revision as of 19:43, 22 March 2019

Military Outpost
Military outpost
Description
Type Outposts
Hitpoints
Capacity 10000 Stones
Animals
Binding points
Rally points ?
Recipe
Quantity Ingredient Influence
100 × Shaped rock 20 %
40 × Building log 20 %
40 × Linen cloth 10 %
20 × Metal band 10 %
200 × Clay tile 10 %
× [[]] %
× [[]] %
Durability Equipment Influence
[[]] %
[[]] %
[[]] %
Crafting
Required skill Authority
Minimum skill level 0
Skill influence 30 %
Starting tool
Crafting duration
Resulting quantity
Amount wanted
ID 1711

Special outpost building that is used to lay siege to province or fief. This outpost does not produce anything.

This is the only type of outpost that can be constructed on any distant non-connected fief. It’s slightly cheaper to construct and upgrade, though it still requires a certain amount of effort. Consider it to be the main guild vs guild offensive outpost.

Overseer and slaves will act as archers and will attack any player that does not have ‘Can enter’ access set on the fief anytime.

You can’t build more military outposts than your guild monument level (e.g. if your Guild Monument is level 3, you can build 3 Military Outposts max).

For more information, see the War page.

Building Size

Error: Unknown grid size (?x?)

Gallery

Reference