Life is Feudal Wiki
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Prepared herbs are used in the creation of a [[Monument]].
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Prepared herbs are used in the creation of a [[Monument]], and to temporarily improve such things as a player's strength, agility, stamina, etc.
   
 
An Herbalist or Alchemist combines two herbs into a preparation, using a [[Mortar_and_pestle | Mortar and pestle]] or [[Herbalist's_shop | Herbalist's shop]]. As with all herb mixing, the two specific herbs producing each, are unique to each individual player.
 
An Herbalist or Alchemist combines two herbs into a preparation, using a [[Mortar_and_pestle | Mortar and pestle]] or [[Herbalist's_shop | Herbalist's shop]]. As with all herb mixing, the two specific herbs producing each, are unique to each individual player.

Revision as of 04:09, 4 May 2016

Prepared herbs are used in the creation of a Monument, and to temporarily improve such things as a player's strength, agility, stamina, etc.

An Herbalist or Alchemist combines two herbs into a preparation, using a Mortar and pestle or Herbalist's shop. As with all herb mixing, the two specific herbs producing each, are unique to each individual player.

The possible preparations are:

  • Adrenaline Preparation
  • Aquila Wings Preparation
  • Bull's Strength Preparation
  • Double Blood (Antidote) Preparation
  • Iron Will Preparation
  • Refreshing Preparation
  • Swift Limbs Preparation
  • Swift Mind Preparation
  • Toughness Preparation

Note: even though Flux, Naphtha, Flavour and the many "harmful" preparations ("Lower max sStam", "Damages Health hHP", etc) are produced by combining two herbs, they are not accepted in the making of a Monument

See Also

Herbalism