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The possible preparations are:
 
The possible preparations are:
* Adrenaline Preparation
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* [[Adrenaline Preparation]]
* Aquila Wings Preparation
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* [[Aquila Wings Preparation]]
* Bull's Strength Preparation
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* [[Bull's Strength Preparation]]
* Double Blood (Antidote) Preparation
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* [[Double Blood Preparation|Double Blood (Antidote) Preparation]]
* Iron Will Preparation
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* [[Iron Will Preparation]]
* Refreshing Preparation
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* [[Refreshing Preparation]]
* Swift Limbs Preparation
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* [[Swift Limbs Preparation]]
* Swift Mind Preparation
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* [[Swift Mind Preparation]]
* Toughness Preparation
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* [[Toughness Preparation]]
   
 
'''Note:''' even though [[Flux]], [[Naphtha]], [[Flavour]] and the many "harmful" preparations ("Lower max sStam", "Damages Health hHP", etc) are produced by combining two herbs, they are not accepted in the making of a [[Monument]]
 
'''Note:''' even though [[Flux]], [[Naphtha]], [[Flavour]] and the many "harmful" preparations ("Lower max sStam", "Damages Health hHP", etc) are produced by combining two herbs, they are not accepted in the making of a [[Monument]]

Revision as of 01:20, 29 August 2016

Prepared herbs are used in the creation of a Monument, and to temporarily improve such things as a player's strength, agility, stamina, etc.

An Herbalist or Alchemist combines two herbs into a preparation, using a Mortar and pestle or Herbalist's shop. As with all herb mixing, the two specific herbs producing each, are unique to each individual player.

The possible preparations are:

Note: even though Flux, Naphtha, Flavour and the many "harmful" preparations ("Lower max sStam", "Damages Health hHP", etc) are produced by combining two herbs, they are not accepted in the making of a Monument

See Also

Herbalism