- Articles
1,498 results
-
Life is Feudal Wiki
Welcome to the Official Life is Feudal wiki Changes for the main page can be proposed here. -
Game Master mode
Life is Feudal: Your Own allows players to run their own miniservers with modified game parameters, the ability to spawn items, finish structures or to destroy structures. Administrators can also fly camera to any position -
Animal lore
Animal Lore is the tier 3 crafting skill in the Hunting line. It allows to tame and breed animals. Level 30 of Procuration is required to learn this skill. To increase Animal Lore past level -
Claim
Land claims are sections of in-game territories that are owned either by individual players or by guilds. There are two types of claims in the game: Personal Claim and Guild Claim. Since the second -
Farming
Farming is a Tier 2 crafting skill in the Household branch. Farming is used to produce crops for activities such as Cooking, Tailoring, Animal Lore and sowing new crops. Level 30 Household is a prerequisite -
Armor
Armor is a protective covering that is used to prevent damage from being inflicted to an object or individual by direct contact weapons or projectiles, usually during combat. Personal armor is used to protect soldiers -
Claim (YO)
!! This are really outdated informations, please feel free to update this page with correct informations about Claim-system in LIF:YO Land claims are sections of in-game terrain that are owned either by -
Forging
Forging is the one tier 2 crafting skill in the Kilning branch. It allows to create metal tools and parts from processed materials. Also it is possible to smelt lumps, bars and ingots from ores -
Cooking
Cooking allows for production of food which increases skillgain modifier based on amount of ingredients and Quality of the food. Cooking is a Tier 3 crafting skill in the Household branch. It allows you to -
Construction
Construction is one of the four tier 2 crafting skills in the Artisan branch. It allows to pave roads and build wooden objects and buildings. Level 30 of Artisan is required to learn this skill -
Weapons
A weapon is any device used in order to inflict damage or harm to living beings or structures. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime, law enforcement -
Masonry
Masonry is one of the three tier 3 crafting skills in the Artisan branch and the single branch following the Construction skill. It allows to build advanced wooden structures and stone structures - Houses, Fortifications, Workshops -
Hunting
Hunting is one of the seven tier 1 crafting skills. It allows you to fish, track and skin animals, use snare traps to catch small animals and animal traps and slaughter them in your inventory -
Food
For a run down on how the food multiplier and complexity works, see the Hunger System page. -
Herbalism
Herbalism is a tier 2 crafting skills following the Gathering skill. It allows to create preparations, naphtha, flavour and flux. Level 30 of Gathering is required to learn this skill. To increase Herbalism past level -
Tree
A tree may provide logs and renewable resources such as bark, branches, sprouts, apples, nuts and silkworm cocoons. Logs can be cut into building logs, boards and billets. Trees can be inspected by right-clicking -
Outposts
Outposts are buildings that can be built by guilds with a monument on unclaimed fiefs to claim additional fiefs. There can can only be one outpost or monument on each fief. The amount of buildable -
Architecture
Architecture is one of the seven tier 4 crafting skills in the Artisan branch and one of the two branches following the Masonry skill. It allows to plan and build the largest stone buildings, keeps -
Procuration
Procuration is the tier 2 crafting skill in the Hunting branch following the Hunting skill. It is needed to process bones into bone glue, flax stems into flax fibers and hides into leather. Level 30 -
Jewelry
Jewelry is one of the seven tier 4 crafting skills in the Mining skill line and follows Precious prospecting. It allows to use precious metals such as gold and silver in making of pendants and -
Skill
Skills determine which actions a character can take within the game. To raise a skill mark it for raising in the character menu and keep the respective experience bar filled until the next skill tier -
Attributes
Character's Attributes are located on the 4th tab when you open your character overview. Press'P' to open the character windows with attributes on the left directly. There are 5 Attributes which determine how -
Combat skills
As any skill in LiF combat skills come in tiers. Each skill can be leveled up to 60. If a skill has reached a certain level then next higher tiers become available. As one has -
Warhorse training
Warhorse Training is the tier 4 crafting skill in the Hunting branch following the Animal Lore skill. It allows to train different breeds of warhorses at the Training Field. Level 30 of Animal Lore is -
Crafting skills
Learn more about how skill trees work in this article related to the Skill system. To open the Crafting Skill Tree tab press L on your keyboard.
Related Community

Wookieepedia
movies
100K
Pages100K
Images1
Video
Wookieepedia is a wiki-based online encyclopedia that contains detailed information about the Star Wars universe, including movies, books, video games, characters, locations, technology, weapons, vehicles, and everything in between. Founded in 2005, Wookieepedia has over 175,000 articles, covering everything from the…