A Standing represents the diplomatic standing of a one guild with regard to another. There are 5 standings possible:
- Ally
- Friendly
- Neutral
- Hostile
- War
Friendly, Neutral and Hostile standings do not affect game mechanics in any way. The only exception is that access rights can be provided to a group of guilds that share the same standing. For instance, a guild leader can give access rights to a Large stable for those guilds that are marked with a "Friendly" standing towards him.
Guilds have separate standings towards each other. Guild "A" can be Friendly towards guild "B" while guild "B" may be "Neutral" towards guild "A".
Meaning of standings[ | ]
Standing of Guild A | Standing of Guild B | Meaning |
---|---|---|
Ally | Neutral or Hostile or Friendly | Guild A is pleading for Protection |
Ally | Ally | Guild A and Guild B are parts of the same alliance/ vassals of the same Kingdom |
War | War | Guild A and Guild B in a state of War |
War | Neutral or Hostile or Friendly | Guild B is asking for a cease fire |
- Note: changing your guild's standing on War towards other guild will automatically change their standing on War too.
- Note: You can get additional information about standings here