Swordsman | |||||||
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Combat skill | |||||||
Attributes | Skills | ||||||
Primary | Willpower | Requires | Footman | ||||
Secondary | Constitution | Unlocks | Huscarl | ||||
Skill Progression | |||||||
Level | Description | ||||||
0 | Can use one-handed blade weapons | ||||||
30 | Can equip regular scale armors Can use heater shields Can perform Special Attack after a successful block | ||||||
60 | Can use kite shields. Can perform a Shield bash Flurry of Blows! combo (right slash - left slash - thrust or left slash - right slash - thrust). This combo ends with a Power Strike effect Can perform Special Attack after a successful block against your opponent Can perform Special Attack on someone knocked down | ||||||
90 | Can sprint while blocking Thousand Cuts! combo (right slash - left slash - right slash or left slash - right slash - left slash). This combo has a chance of inducing a bleeding wound. Can be used by hand-and-half sword. Can perform Special Attack after drawing a weapon from your belt. | ||||||
100 | Trickmove | ||||||
Skill ID 38 |
Swordsman is a combat skill. It allows to use one-handed blades in combat.
Level 30 of Footman is required to learn this skill. To increase Swordsman past level 30, Footman skill must be at level 60.
Weapons & Shields available[]
Name | Image | Type | Skill required | Length | Weight (Stones) |
---|---|---|---|---|---|
One-handed sword | Swordsman: 0 | ||||
One-handed sword | Swordsman: 30 | ||||
One-handed sword | Swordsman: 30 | ||||
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Swordsman: 30 | ||||
One-handed sword | Swordsman: 60 | ||||
One-handed sword | Swordsman: 30 | ||||
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Swordsman: 60 | ||||
One-handed sword | Swordsman: 60 |
Armor available[]
Type | Required Skill | Slash Resist
(Piece) |
!Pierce Resist
(Piece) |
!Blunt Resist
(Piece) |
!Siege Resist
(Piece) |
---|---|---|---|---|---|
Regular scale armor | Swordsman: 30 |
Training Tips[]
Have a piece of advice for effective training? Edit this section and place it here!
- To level up your swordsman, you can hit a training dummy with a proper weapon from the class unlocks. Level up this way until you reach lvl 30. Use training weapons and repair them with equipment maintain. Position yourself to deal the most damage to the dummy. More damage means more xp.
- After 30, you can level up more effectively by getting hit wearing the regular scale armor parts. Ask for a friend to hit you with punches trying to position the hits in a way that you take the less damage possible (i.e. 0.10 damage). It makes no difference in xp for the amount of damage you take. So the less you take, the longer you'll last (even up to 1h+ for using with power hour).
- You can also use shields to level up past 30 but getting hit wearing armor is more efficient since armor breaks slower than shields.
- Training dummies last forever but gives less xp than fighting a real person.
Gallery[]
References[]
Combat skills | ||||||
---|---|---|---|---|---|---|
Cavalry | → Knight | → Lancer | ||||
Militia | → Spearman | → Guard | ||||
Footman | → Swordsman | → Huscarl | ||||
Slinger | → Archer | → Ranger | ||||
Assaulter | → Vanguard | → Berserker | ||||
Independent combat skills | ||||||
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