One of Life is Feudal's most unique features is a Unit and Formation system. Unit works the same way as groups in other classic MMORPG games:
- Unit leader can invite and kick members
- Other players can be invited via Context menu or via "/invite name" chat command
- Unit limit is 10 members
- Unit members status is visible on HUD
- Unit leader can issue Formation and Battle Orders
Orders[]
Unit Leader can issue 2 types of Orders to his Unit members:
- Formation Orders
- Battle Orders
These orders are issued by according abilities that are unlocked at certain levels of Unit and formation skill.
Formation Orders[]
These types of orders create a visible shape on the ground around Unit leader. That shape is visible only to Unit members. Each type of formation grants various positive effects and should be used according to the current battle situation. Magnitude of applied effects depends both on leader's and members Unit and formation skill level. Global cooldown on all orders currently is 20 seconds (e.g. any order can be issued only after 20 seconds from a previous one) .
Formation Name | Corresponding ability | Formation Shape | Effects |
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Wedge | ![]() |
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Wall | ![]() |
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Circle | ![]() |
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Battle Orders[]
These type of orders provide even more situational positive effects. To receive these positive buffs Unit members must be in formation (inside formation shape). Unit members that were outside of the formation shape will NOT receive any bonuses.
Battle Order Name | Corresponding ability | Effects |
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Hold your ground! | ![]() |
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Charge! | ![]() |
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Move, Move, Move! | ![]() |
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