Life is Feudal Wiki
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| Hold your ground! || [[File:Order hold.png|32px]] [[Order hold]] || [[File:Slowed.png|left|32px]] [[Effect|Slowed]] (10% - 20%) <br /> <br /> <br /> [[File:Defence.png|left|32px]] [[Effect|Defence!]] (20% - 50%)
 
| Hold your ground! || [[File:Order hold.png|32px]] [[Order hold]] || [[File:Slowed.png|left|32px]] [[Effect|Slowed]] (10% - 20%) <br /> <br /> <br /> [[File:Defence.png|left|32px]] [[Effect|Defence!]] (20% - 50%)
 
|-
 
|-
| Charge! || [[File:Order charge.png|32px]] [[Order charge]] || [[File:Power_Strike.png|left|32px]] [[Effect|Power Strike]] (10% - 100%)
+
| Charge! || [[File:Order charge.png|32px]] [[Order charge]] || [[File:Accelerated.png|left|32px]] [[Effect|Accelerated]] (10% - 50%) <br /> <br /> [[File:Momentum.png|left|32px]] [[Effect|Momentum]] <br /> <br /> [[File:Penetration.png|left|32px]] [[Effect|Penetration]] <br /> <br /> [[File:Momentum.png|left|32px]] [[Effect|Hurried Breath]] <br /> <br />
 
|-
 
|-
| Move, Move, Move! || [[File:Order move.png|32px]] [[Order move]] || [[File:Accelerated.png|left|32px]] [[Effect|Accelerated]] (10% - 50%)
+
| Move, Move, Move! || [[File:Order move.png|32px]] [[Order move]] || [[File:Accelerated.png|left|32px]] [[Effect|Accelerated]] (10% - 50%) <br /> <br /> [[File:Balanced breath.png|32px]] [[Effect|Balanced Breath]] <br /> <br /> [[File:Order move.png|32px]] [[Effect|Shaky hands]] <br /> <br /> [[File:Order move.png|32px]] [[Effect|Move, move!]]
 
|}
 
|}
   

Revision as of 14:18, 21 September 2017

One of Life is Feudal's most unique features is a Unit and Formation system. Unit works the same way as groups in other classic MMORPG games:

  • Unit leader can invite and kick members
  • Other players can be invited via Context menu or via "/invite name" chat command
  • Unit limit is 10 members
  • Unit members status is visible on HUD
  • Unit leader can issue Formation and Battle Orders

Orders

Unit Leader can issue 2 types of Orders to his Unit members:

  • Formation Orders
  • Battle Orders

These orders are issued by according abilities that are unlocked at certain levels of Unit and formation skill.

Formation Orders

These types of orders create a visible shape on the ground around Unit leader. That shape is visible only to Unit members. Each type of formation grants various positive effects and should be used according to the current battle situation. Magnitude of applied effects depends both on leader's and members Unit and formation skill level. Global cooldown on all orders currently is 20 seconds (e.g. any order can be issued only after 20 seconds from a previous one) .

Formation Name Corresponding ability Formation Shape Effects
Wedge Formation wedge Formation wedge Wedge 1
Momentum
Momentum

Penetration
Penetration
Wall Formation wall Formation wall Wall 1
Defence
Defence!

Slowed
Slowed
Circle Formation circle Formation circle Circle 1
Accelerated
Accelerated

Balanced breath
Balanced Breath
Wedgeformation Wallformation Circleformation
Wedge Formation
Wall Formation
Circle Formation
Formation
On the move

Battle Orders

These type of orders provide even more situational positive effects. To receive these positive buffs Unit members must be in formation (inside formation shape). Unit members that were outside of the formation shape will NOT receive any bonuses.

Battle Order Name Corresponding ability Effects
Hold your ground! Order hold Order hold
Slowed
Slowed (10% - 20%)


Defence
Defence! (20% - 50%)
Charge! Order charge Order charge
Accelerated
Accelerated (10% - 50%)

Momentum
Momentum

Penetration
Penetration

Momentum
Hurried Breath

Move, Move, Move! Order move Order move
Accelerated
Accelerated (10% - 50%)

Balanced breath Balanced Breath

Order move Shaky hands

Order move Move, move!